|Space colonization and warfare at it's best.
Join the elite and the Cybertron warriors in exploring space, colonizing planets and building your empire.Build up a fleet of ships and fly in REALTIME virtual reality space. No turn based play, but action and navagation in realspace.
It is the Standard Year 3250, 975 years since man developed interplanetary space navigation, and 412 years since neutron flux warp technology was perfected by the ship builders of Zygor. They currently lead the industry with the state of the art ships and weapons systems, but are receiving pressure from the Dark Empire's scientists. Specifically, the Dark Empire is taking over planets with weapons we have not seen before.
These are good times when a Commander with a good ship and some business sense can make himself very rich. Many of the planets in the known universe are ideal for basing industries to supply the demands of the interstellar fleet. These are also times when the less scrupulous commanders can overrun a distant settlement and claim the planet for his own. It is not a good idea to leave a distant settlement unprotected and the Galactic Command (an ad hoc legal body) recommends that commanders check up on their colonists regularly.
Once you have secured your ship, it is yours to command and keep maintained. The Zygorians will outfit you with enough supplies to get you started but you will surely run out if you encounter any rogue ships. Beware of ships bearing the name of Dark Empire, since these are a great threat to the galaxy. The Galactic Command recommends you find and settle some planets immediately to secure a supply source for your ship. Or you can purchase supplies from other commanders with whom you have established trade agreements.
Good luck and beware the Dark Empire and Cybertrons at all cost.
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